games website "Call of Duty OL" detailed review: classic continuation, can not stop
Game name: Call Of Duty Modern Warfare
Call Of Duty Online
Game categories: Action, First Person Shooter, Internet
Game platform: PC
Developer: Activision Shanghai Studio
Operator: Tencent Games
Operation status: Officially closed test on April 30
The official website: http://codol.qq.com/main.shtml
Minimum configuration requirement
CPU: Intel Core 2 E2180 / AMD Athlon X2 4800+
Graphics card: GeForce 9500GT equivalent or above
Memory: 1GB
Operating system: Windows XP, Windows Vista, Windows 7
DIRECT X: Direct X 9.0c
Evaluation platform: Dell Vostro 230
Operating system Microsoft Windows 7 flagship Build 7601(Service pack1)
CPU Intel Pentium Dual Core E5800 (Dual core)
Motherboard Dell 07N90W (Intel G41 (Eaglelake) + ICH7)
Memory 2 GBytes
Graphics card NVIDIA GeForce 310 (GT218)
Hard disk WDC WD5000AAKX-753CA1
Display Dell E1912H
Network adapter Broadcom BCM57788 NetLink PCI-E Adapter
Sound card Intel 82801GB ICH7-High Definition audio device [A1]
Game introduction:
"Call of Duty Online" was developed by Activision Blizzard's wholly owned subsidiary Activision Publishing Company for nearly two years. Under the multi-year agreement, Tencent has obtained the exclusive distribution rights for Call of Duty Online in the Chinese market.
Call of Duty Online is a free-to-play game that is commercialized by charging for in-game items. As a first-person shooter series produced and published by Activision, Call Of Duty is one of the most popular classic games in the world and is regarded as an entertainment product beyond games.
"Call Of Duty Online" is based on "Call of Duty", tailored for Chinese users of the online game.
Overall rating: 9.3
COD series can be said to be a benchmark in the history of FPS. Whether it is World War II Europe or the Pacific battlefield, or the Middle East, which is extremely close to the modern environment, Call of Duty has again and again used rich plots and appropriate scenes to set off, showing the player a grand and delicate world view and story structure.
As a fan of Activision Blizzard, a loyal player of the COD series, the author of the COD series has played a generation without landing, and I think COD can be regarded as one of the best FPS games. In addition to the plot, online mode has always been the author's favorite, always fantasizes which day can come out of an online version, let me fight a pain, now finally get what I want, "COD OL" login PC platform, by Tencent agent in April 30, 2013 for the first time in China.
In addition to inheriting the consistent fine tradition of COD, there are even unexpected breakthroughs and surprises in some places, which makes the author happy.
First of all, there is no doubt that Activision Blizzard's excellent production, with a direct lineage of COD OL can be said to be the latest masterpiece of the COD series. Authentic pedigree, beautiful picture, feel first-class can be described as the 2013 must play FPS game.
This closed test has a total of story mode, multiplayer mode, combat training mode three. The mall, the props, and everything else is very similar.
The interface is also similar to some games on the market of Tencent, so there will be no adaptation, and the armor, gun accessories, and serial kill rewards are the same as the single machine. The difficulty of getting started is low, the pace of the game is fast, the battlefield is changing rapidly, if there is no auxiliary voice software, obviously can not communicate with teammates quickly and timely. But that's okay. We have QT.
Screen: 9.0 First impression COD6 reproduced
Playing games is like looking at beauty, the first impression is very important, pay attention to the eye edge. Change to the game, this eye edge is the game screen.
In "COD OL", the picture has maintained the high standard of Activision Blizzard. The picture of COD 6 is almost the same, because of the particularity of online games, optimization is also a very important indicator.
"COD OL" optimization can be described as full, such a picture of a fine map of the game, the requirements for system configuration is not very high. The GeForce 9500GT has 1GB of graphics, Direct X 9.0c, and an Intel Core 2 E2180 / AMD Athlon X2 4800+ CPU.
Even the author used the GeForce 310 this combat effectiveness of only 5 scum graphics card, the default special effects can have 45 FPS, smooth game is not a word.
Some players said: "The screen is not as good as COD 9". Really which day the screen of the online game can catch up with the single machine, the author can smile half step. "COD OL" screen in the current FPS online games can be said to be the best, no one.
In terms of the screen, COD OL uses the IW 4.0 engine used by Call of Duty 6: Modern Warfare 2. The unique material delay technology of the IW 4.0 engine can build higher environmental details. Compared with the later improved IW5.0, its advantage is strong optimization.
"COD OL" in the texture, texture and light and shadow and other aspects of the performance has maintained the COD series has always been a high level. It is worth mentioning that in 2008 "Quantum Crisis of 007" was used before the modification of IW4.0, after the modification was used in 2009 "Modern Warfare 2" above, and then again modified and used in 2010 "007 Goldeneye", IW4.0 engine is excellent without doubt. In 2012, the improved IW4.0 performance is even better, and will bring players a gunfight blockbuster game experience.
The UI design of the game is also relatively clean and reasonable. Compared with the first test, the UI of this test is more friendly and easy to operate. The graphics are clear and bright, and the mission descriptions and game progress are clear at a glance.
At present, there are many options to choose from in the screen Settings of the game, in addition to the ordinary resolution, anti-aliasing, and options such as ballistic effects, ambient light mask for players to adjust, players can adjust according to their own needs. Indoor war is the strength of IW4.0, in "COD OL", it can be said that the indoor war to do the extreme.
The exciting battle makes people nervous, fine textures, perfect details, let people have a feeling of playing COD 6 instead of COD OL. This feeling IW4.0 is still not old, performance this thing, like spring brother's cleavage, squeezing always have.
In terms of screen details, old players of the COD series will immediately smile. IW4.0 once again proved its superiority, some of the details on the walls, guns are far more realistic than other games on the market today, dust fire explosions and light and shadow details are inherited from COD6. It doesn't matter if you are a new player who has just come into contact with COD, enjoy the screen, follow the story mode, and begin to contact and understand the huge world and epic story of COD.
Gameplay: 9.6 If there was one big change in COD, what would it be?
There are a thousand viewers, there are a thousand Hamlets, although everyone's ideas are not quite the same, but the author thinks that the OL can be said to be a major breakthrough in the COD series. "COD OL" is not only a stand-alone god "COD" series of inheritance, but also some breakthroughs and innovations.
The highlights of CODOL are mainly focused on the four types of tactical backpack, unlocking system, weapon upgrade modification and continuous kill reward. Unlike other FPS games on the market, COD OL is not blindly seeking innovation and making a pot of hodgepodge, adding all kinds of unexpected modes that can be thought of into a pot of hot Kwandong cooking. The path chosen by COD OL is to inherit the classic, and to do it to the extreme.
Compared to the last test of COD OL, this time named Predator Action, in addition to adding new maps, four new modes have been added. They are - team competition, advanced demolition mode, scramble mode and dog tag battle.
These modes are common in previous games of the same type, but "COD OL" will definitely have a different feeling to play, that is because of the four highlights of "COD OL".
Tactical backpack is a general term for all equipment on the character, including weapons, equipment, accessories, skills, kill rewards, and death subsidies. In "COD OL" inside, the whole body of equipment can be replaced, from helmet glasses to gloves and shoes, in addition to can not change underwear underwear, basically can think of the equipment can be changed. In addition, there are main and deputy weapons, and the choice of equipment can be said to be very rich.
Now it is still in closed test, all the equipment is just a symbolic 1GP, the future Tencent fee model is really let people dream. However, all of the weapons will be free, and after creating the character, the system will pre-release five tactical packs, so that players can match weapons and different tactical equipment in the game, the five preset packs are named assault infantry, Scout, support soldier, sniper, and riot unit.
These weapons and tactical equipment that need to be unlocked at a high level are just experiences, and these 5 backpacks cannot be customized. When the upgrade to level 10, the first custom backpack after the hand, this "COD OL" unlock system to poke a small hole, to start the initial peek.
In the game hall screen, click the player name tag below the screen, you can enter the player information page, and then click the "game progress" option on the right side, you can view the current player's game progress, as well as the official closed test version of the unlock list, here you can view including weapons, equipment, skills, kill rewards, death subsidies and other unlock level requirements. It's dizzying in size and complexity, but it makes my collectible hand itch.
M4 as the first gun, its cost performance can be said to be the highest, the main weapon upgrade can reach the highest level of 31, the secondary weapon full level of 15. In the early stage, I focused on strengthening the first gun M4, with the auxiliary weapon Desert Eagle, which is a very good choice for novices. Weapon experience points need to be earned in battle, and completing kills and scoring points can increase experience points.
As the weapon level increases, the main weapon can unlock a total of five parts slots: two functional parts, one decorative part, one digital part, and the weapon's camouflage. After the weapon is equipped in the custom tactical backpack, click "Modify" to enter the modification page of the weapon.
Kill streaks sound like a big deal, but Activision Blizzard has a balance in mind. "COD OL" kill reward is a synthesis of 46789, 3 kill to get a remote control car filled with C4 explosives, 5 kill to get a manually controlled missile, 6 kill can carry out precision bombing in the target area, 9 kill can call a heavy attack helicopter to the battlefield fire support, The 11th company got a call for an AC-130.
In fact, due to the existence of kill streaks, weapon accessories, and complex maps, it is not easy to obtain kill streaks. That is to say, unlike many games, this game is not good shooting can kill, because in addition to the game gun aiming to kill, in fact, there are more ways to die, so the overall results of the current survey show that because of these restrictions, players will not become invincible because of the kill reward, which is more successful in balance.
System: 9.0 continuation of classic 100% feel
"COD OL" the current three modes are - there are drama mode, multiplayer mode, combat training mode.
The plot of "COD OL" took place after "COD 4" and before "COD 6". When I saw that the ghost was not dead, I was almost moved to tears. At some point, it may not be good to know the outcome first.
The training mode follows the training level of COD 4, and the opening animation makes the author, an old player, feel a warm heart, and I admit that this evokes my good memories. For beginners, in addition to learning the most basic operations, the use of plot methods to do training is more interesting than simple and rough directly set up a few obstacles.
The story mode of COD OL is also a good choice before level 10, and the difficulty of getting started is very low. Activision Blizzard played a favor card here, one is to please the fans of the COD series, review the plot, and the other is to allow new players to initially understand some COD's world view, which is instilled in players in this level. On the other hand, it also plays a role in protecting novices, because the level is linked to the weapon, in the case of no unlocking before level 10, and even some players who are still in contact with FPS for the first time, playing in the story mode and computer is also a good choice.
"COD OL" continues the feel of "COD 4", the recoil of the gun is almost no different from "COD6", the rate of fire, the center of the heart, recoil, trajectory and penetration are also the same as "COD 4". This feel is enough for me, so if you are an old player of the COD series, there will be no obstacles, and new players may need a little time to adapt.
The multiplayer mode can only be described as "fun to addiction", and the classic mode coupled with the unique system of COD makes the variables on the battlefield really too big.
The five classes need to cooperate with each other, instead of being unthinking. The demands in tactics and technology also enhance the competition. The complex terrain Settings make various ambushes possible. The first thing the player may see after resurrection is the enemy.
The difficult terrain is extremely challenging for team cooperation. If the story mode is Saving Private Ryan, then the multiplayer mode is ACES to ACES. With all that, there's no entertainment on the planet that can compare to Call of Duty.
Sound effects: 9
In terms of the music sound effects of the game, COD OL will use the classic soundtrack music and sound effects of COD single machine. The in-game dialogue is also dubbed in English by the original voice actors of the single-player game, with Chinese subtitles added. It's an authentic classic quality.
What could be better than putting on headphones, listening to realistic guns and explosions, and exciting music while playing an FPS game?
A sentence comment: the vast rivers and mountains are always feeling, and then a game can not?
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