games website "Sniper: Ghost Warrior 2" legitimate review: the progress is not obvious

    First, personal feelings

    Anyone who has played Mission, Honor, or Battlefield must have been impressed by the sniper class. It has always been a favorite topic of conversation for players, not only because of the ability of his guns to kill in a single shot, but more importantly because of the importance of his profession. Whether on attack or defense, snipers provide the best cover and the best reconnaissance, although the profession has always been hidden, but this mystery also helps to carry out some tasks that only special forces can achieve.

    For example, the missions in Ghost Warrior 1. When a virtual democracy, Isla Trueno, was overthrown by a dictatorship led by General Vasquez, and an assassination attempt failed, special forces (such as the Delta Force) were called in to kill Vasquez.

    Many media and players after playing this special action have said that although each mission you will see in a different perspective, each level of the scene is different, sniper effect simulation is very realistic, and Chrome engine 4 in this game is also very beautiful from a distance, but these are exactly the aspects of the game has been criticized, This will be mentioned later in the game review, so please try your best to enjoy this review and judge whether you will buy the game (Chinese agent CTV Boya will release the game today, March 15) or download the game.

    Two, the screen and the game are linear -------7 points

    Rationally, the engine in general is a great improvement. After all, City Interactive has spent a lot of money to utilize Cry Engine 3, but the result is really beautiful from a distance. Just like Chrome Engine 4, the problem is the close-up scenery.

    这是网上Nvidia高质量远景与AMD最低特效的对比,区别大吗?

    This is the comparison of Nvidia's high quality vision and AMD's minimal special effects on the web, is the difference big?

    Let alone look at the following pictures, these grass, these waterfalls, water, although my side is A card, the full effect is the lowest, but please go to the forum to find an N card that the effect of full effect, with the following pictures what is the difference? The whole picture looks like a Mosaic, when you move in the grass, the grass is not naturally put aside, but instead you and the invisible wall like your body passed through. This texture quality is too bad. It's not that the game has bad lighting or bad shadows. The point is that there are some areas where the texture and texture quality is just too much to look at. You just have to look at the picture.

    马赛克的草丛和水花,最低特效庐山真面目展现的暴露无遗

    The Mosaic of grass and water, the lowest special effects of the true face of the Lushan is exposed

    There is also this ballistic effect, which is the highlight of the game's publicity, it can be said that it is more enjoyable and has more sense with "Sniper 1", but compared with such a model as "Sniper Elite", it is less than 108,000 feet.

    你说你是愿意当《狙击手》还是愿意当《狙击精英》,你选择!

    You say you'd rather be Sniper or Sniper Elite, you choose!

    By the way, the knight also criticizes some of the bugs that he can see at present, such as the phenomenon of loading cards in the process of loading the game with N cards and A cards, which may vary from person to person; And according to his friend, there was a problem with the walkway, walking left to right. Operation can sometimes malfunction, switching weapons slightly stuck.

    某位网友遇到最奇葩的bug:灵魂不死之身的守卫

    One user encountered the weirdest bug of all: the guard of the Immortal Soul

    Summary: Shadow effects and light effects are good, but ballistics and texture effects are far from mainstream games.

    Game story -----7 points

    In addition to the dross of the following game system, I'm afraid there are dross in terms of plot. You, as Captain Anderson (reminds me of the captain of Mission 1), are going into the Philippines to retrieve the biological weapons in the possession of Karaloo (the Philippines' lead for terrorists in the Middle East), which on the surface is another ordinary mission.

    But you know these writers, they're always trying to be like Sam Clancy, to come up with some kind of elaborate conspiracy to get the player into the game. So it creates a variety of complex twists: including "teammate killed", "teammate (detective Maddox) as an enemy undercover", "fighting alone, but without half a weapon (text)" and other elements are mixed together. It's very similar to the plot of Call of Duty, but the pace is too slow at first.

    The game's biggest creativity and highlight is the time Anderson and his former good gay friend Madus spent in the virtual country of Georgia. Those days come back to Anderson in flashbacks and reminiscences. In addition to highlighting the war criminals, the entire process also highlights the protagonist Anderson, although he has orders in the body, but because he sees the remains and his heart is weak, he is used by Madus to kill, and kill the unstable element of Vladick.

    In this process, the most moving moment for me is that the protagonist takes the bullet he used to kill Madus and keeps it until he actually dies. This represents his disappointment and loss to Ma Desi, and then finally let go of this concern, much like the relationship between Chen Changxing and Fang Zijing in Tai Chi.

    情感纽带在游戏中体现的淋漓尽致

    The emotional bond is vividly reflected in the game

    Unfortunately, the game developer, City, was a bit of a brainless guy who didn't think that instead of spending a little bit more money on a good engine (and then tricking it), he'd spend a lot of money on hiring a good pianist or musician to create a good soundtrack that would set off this tragic atmosphere. The emotional component of Sniper 2 is probably no less than the emotional component of Medal of Honor soldiers.

    Summary: A good script that resembles Call of Duty, but the emotional component is the last song because of the lack of music.

    Game operation and system ------7 points

    The operation of this game is comparable to today's mainstream FPS operation, WASD operation to walk, shift to run or hold your breath, R key to change the magazine, left button to shoot right to aim. Only the ctrl key is now crouched (press) and crouched (hold) at the same time, and the new night vision goggles and thermal goggles are added, with the V key to switch between use.

    The last F key implements a variety of actions including loading explosives, climbing buildings, falling, but these actions are seen in the mainstream FPS, who has the patience to appreciate it. By the way, the knight would like to borrow these two pictures to ask the City, what are you doing with this heart rate? He never understood the setting and kept ignoring it. Just watch the wind, breathing, etc.

    When it comes to this game system, the Knight wants to say that he still inherits the shortcomings of Ghost Warrior 1, and the entire game is still a linear game system built on stealth. Basically, the player can only use snipers and pistols, and based on the alert system, rationally determine a path to avoid enemies or kill them. If that's the case, will players come back a second time just to score points on the charts?

    Rationally, you should give the player a way to live, either you give them the ability to pick up enemy guns, or you give them a submachine gun and grenade like in Sniper Elite. You don't get stuck in this linear system, you have to give the player a choice of how they want to play. Otherwise, a system like yours can only be suitable for a small number of professional sniper players, not for the general public.

    And if you want to give these professional players an account, then why don't you do some fierce melee combat and some responsive, facial expression is not stiff, intelligent AI? Why don't you let them hold the MP7A1, P90, MP5K, MP9? According to the reliable news of the foreign forum, the multiplayer mode LAN has only one team competition and two maps, and I do not know how many people are online, which is often teased by foreign players. Do you think it's worth $75? It's worth less than a $50 version of "Eagle in the Sky."

    请看这个值得吐槽的多人模式吧。

    Take a look at this hilarious multiplayer mode.

    Summary: The game system is not suitable for mainstream FPS players, let alone professional sniper shooters.

    Five, conclusion, overall evaluation -- 7 points

    Please forgive the swordsmen's irony, but the fact is that Swordsmen are tired of some merchants using such high-quality engines or promotional videos to lure players to play this game. If it wasn't for the story, I would have thrown this game out of my mind. You can play Sniper 2 purely for the story, but you can't play sniper for technical practice, or have a variety of options, because it is missing in this most critical piece.

    In short, I hope that the review of the Knight will make readers carefully choose whether to buy this game.

    Recommended crowd: niche, professional sniper players, if you can bear it, while chasing the plot.

    No introduction yet....

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