"Basketball Project" review: Street basketball gorgeous transformation into VioBall
Project Dunk is a basketball game developed by the Giant Network. The game uses a unique Japanese hand-drawn animation style on the screen to give players a special visual memory. The original idea of the game comes from the street basketball that everyone can easily access in daily life. Similar basketball games are not rare, but "Giant network" added new character skills in "Basketball Plan", enriched the interaction between players, giving a refreshing feeling.
At present, the early access version of the Basketball Project has officially launched on Steam, interested players can go to the Steam page to explore the trial, here is the link:
https://store.steampowered.com/app/1110830/_Project_Dunk/
[A New path, combat basketball - game play introduction]
"Basketball Plan" is a 3V3 basketball game, to score goals as the only standard to judge the outcome, is a "full court" basketball, not everyone's common "half court" basketball. At the same time, the biggest feature of the Basketball Project is that each player that the player can manipulate has its own unique skill attributes and must-kill skills. Throughout the game, players can make seemingly "illegal" behaviors such as "pushing people", which are actually allowed. As such, The Basketball Project can also be considered a basketball fighting game. In the process of confrontation, players can give full play to their player attributes and cooperate with teammates to score as many goals as possible. This is the essence of the core gameplay of the Basketball Project!
In the backstory of the game, we can learn that all of these players have character skills and killing skills thanks to a tiny chip that can absorb air and compress it to produce energy - AP. Street kids who love limits and challenges have combined AP-equipped devices with basketball to create a new type of basketball game called VI-ball. At the same time, we can also learn that the city where the game stadium is located is New Beijing, Japan, with a large number of young immigrants. They come to this young city to pursue their dreams. This social environment is the soil that nourishes all kinds of street sports, and basketball - "VI-ball" is naturally very popular and has become a favorite among young people!
[Impressed, Japanese hand - game screen]
The picture of "Basketball Plan" adopts a unique Japanese hand-drawn animation style, which gives the player a very unique and impressive feeling. For players who like to watch Japanese anime, the picture of "Basketball Plan" may be just what you eat. Although it is manga style, it does not affect the overall visual presentation of the game. In the game, the details of each character in motion have a good reduction performance, and in line with the identity of the character. For example, Daigo is a "fat boy" body, so he will appear a bit bulky when playing, the character's running and turning will show a characteristic; Luke is a small man with a hot personality and likes roller skating, so his performance in the game is very fast.
In addition, the game also has a more delicate light and shadow effect display, not only the characters cast on the ground shadow, the luster of the characters is also excellent. All of this makes the character movements and game graphics smooth, fine details can be read. While well highlighting the advantages of hand-drawn animation, it also elevates the overall performance of the game screen to a new level, which is impressive.
It is worth mentioning that the onlookers around the stadium "passers-by A, B and C", carefully observe, you will find that these onlookers are actually "paper people", but also "swaying with the wind". Although I don't know if the game is "cutting corners" or "deliberately", but it looks very interesting.
【 Different characteristics, different skills -- Player roles 】
The core gameplay of the Basketball Project is the unique skills of different player characters. These skills make "VI-ball" no longer a simple street basketball, but a combat sport with a greater emphasis on offense and skill combinations. There are currently seven "players" available in the game, and new "players" will definitely be added in the future version of the game. In addition to having their own backstory and basic performance, each player also has three exclusive skills: passive skills, active skills and must-kill skills. These skills are tailored to the character's characteristics, and each character has its own set of unique skills.
Then, in the actual game, the use of these skills will greatly affect the outcome of the game. At the same time, when the player chooses the character, it is not only necessary to consider its physical parameters, but also to combine its own skills. If it is a friend team game, then in the role selection should pay attention to the skills of the characters, through the skills of the three characters and combination to help their own side occupy the active position on the court. At the same time, with the promotion of level, players can also unlock basketball skills, further enriching the game's skill play.
The team layout used in the game hall page is very convenient. Players just need to click the "+" sign to easily invite friends to team up and play a "brothers together" "Vi-ball". It can be seen that friends team up to play, make better use of character skills, play a wonderful cooperation, is the main game of the game. After all, players who love basketball know the slogan "No brothers, no basketball"! Not to mention such a strong offensive desire fighting basketball.
【 Easy to use, easy to operate -- game control 】
In the game operation, "Basketball Plan" uses two modes of operation: keyboard and keyboard and mouse. These two modes of operation are not superior to each other, the player chooses the one that suits him. If you are an old player of basketball games, you can directly use your own accustomed mode of operation. If you're a new player, you can try out both modes and figure out what works best for you.
Overall, the operation of the game is very simple and easy to use. Here, I personally like the pure keyboard operation mode as an example, the arrow key is responsible for movement, and the common ASD key is responsible for controlling the player's basketball action. ER key is the player's active skill key and the key to kill. In addition, the player basically no longer needs other keys. In addition, the game will also give different functions to the ASD keys according to what kind of movement state the player is in.
In general, players can be divided into offensive and defensive two states, corresponding to each action key is also given a different operation. For example, when the player has the ball, it indicates that the player is in an offensive state, then the D key is the shooting action, and when the player is in a defensive state, the D key is the blocking action. Similarly, the S key is for passing and asking for the ball, and the A key is for breaking and defending. The combination of these key actions is very close to the truth in basketball, that is, it simplifies the difficulty of operation, and reduces the number of keys that the player needs to control, saving him from scrambling in the fierce confrontation and not knowing that the key should be pressed. This is especially friendly and important for novice players. If the novice player does not remember the role of the key in the teaching, it does not matter, there will be a corresponding key prompt in the upper right corner of the screen in the game, and there are commonly used "basketball" terms, can be sent with one click, and teammates for convenient communication.
【 Colorful, appearance decoration -- personality dress 】
A large number of personal costumes can be found in many places such as the game store and personality appearance, allowing players to create a unique and colorful basketball according to their preferences. Players can add new clothes for their favorite players, new positions, etc., can also change a "new outfit" for the court, providing personality dress is still quite rich. Needless to say, these personality looks are the future of paid games. This is nothing, just hope that the game launched these costumes and props are only a beautify the appearance of the role, do not add additional attributes to destroy the balance of the game.
【 Summary 】
As a basketball game, "Basketball Plan" adopts a unique animation style to present the picture, and integrates the skill combination of the players in the basketball movement, abandoning the common "half court" confrontation of street basketball, and adopting a complete "full court" confrontation, these new elements give people a refreshing feeling. At the same time, the simple operation also reduces the difficulty of novice players to get started, which can attract more new players to try. Therefore, whether you are new to basketball games, or a loyal fan of basketball games, if you want to play a relaxed and entertaining basketball game, then come to the Basketball Project to experience a "VI-ball"!
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