Valkyrie 4 review: New content, and the original system

    Today, there are still popular and famous Japanese war chess games on the console, players can count on one hand. Among them, "Battlefield Valkyrie" by the 2D plane tactical map and 3D realistic scenes between the continuous transformation of the form, can be said to be a lot of SLG enthusiasts fresh eyes. This system is simple, in the "command link", the map will be presented in 2D plane, personnel, arms, as well as the distribution of terrain and buildings, will be drawn in detail. The player has more complete control over the placement of reinforcements and the order of action of units during a turn.

    When the specific operation of a unit, the game camera will be converted to the third-person over-the-shoulder perspective of traditional shooting games, and the player can carefully control its running, squat after approaching the cover, and enter the vehicle, climbing and other interactive commands. In addition, when shooting, in the case of a sniper, the player must manually open the lens, zoom in, aim at the other person's body parts, and then fire. And the general content is limited to the 2D flat board on the SLG game, "battlefield Valkyrie" of the sense of substitution and strategic depth, will have obvious horizontal advantages.

    《战场女武神4》评测:新的内容,和初代的系统

    This time, the "Battlefield Valkyrie 4" also did not make many changes to the system that the original generation has continued to this day, and the old players of the series can still taste the classic taste. For new players, this set of gameplay that includes action elements can also make some players who are not particularly interested in pure strategy games more acceptable.

    Although it is called "battlefield", it is not difficult to see from the word "Valkyrie" that the work is the youth and blood route of Japanese RPG, a group of young people in their early twenties, carefree young people's hometown was invaded by ships and guns from the Empire, and these young people had to "voluntarily" join the army for love and peace, and the childhood friends under the flower field moon were reunited in the same small team. In different roles, supporting each other on the battlefield to save a war-torn country.

    《战场女武神4》评测:新的内容,和初代的系统

    True, Valkyrie 4's story is completely aerial, but in general, the game takes the World War I route. No grand carpet bombing, no sophisticated digital technology. The player's character is almost always armed with a wooden grenade, and is covered in sandbags half as high as a man. As for the characters, they are mostly unmatched, relying on the cover of tanks and armoured vehicles. Overall, Battlefield Valkyrie 4 is a game that dabbles in both realism and Japanese blood.

    《战场女武神4》评测:新的内容,和初代的系统

    Like many Japanese RPGS, Valkyrie 4 spends a lot of time with cutscenes and bantering between characters. Since it is a "female" valkyr, it is natural that there are women with different personalities and graceful appearance. Cover girl Lili lively personality, as a researcher in the army, and thus got the privilege of not wearing military uniforms, to wear a miniskirt on the battlefield.

    Another redheaded heroine Kay, its figure is this generation of players are often happy to talk about the topic, this can not be said. In addition, the production team is also very understand the people, although the "battlefield Valkyrie 4" is the background of the first World War, modeling realistic, but some female characters still wear a similar to the female elves in European mythology earrings, in the shape of various types of people can be said to be sincere.

    《战场女武神4》评测:新的内容,和初代的系统

    As for the gameplay, this generation of "Battlefield Valkyrie 4" is a steady fight compared to previous generations. The core is still the placement of units, the enemy and I take turns into their own turn, consume command points to drive units, and move units, different classes of physical slot will affect the unit mobility. In addition, players can use command points to drive a unit multiple times in the same round, but each drive will make this unit in the next move in the round, the physical decline, while ammunition is limited, to wait for the end of the round to be automatically replenished.

    But in one round, the other side does not just stand still. If the player chooses to rush into the open field pointed by a number of enemy guns, waiting for the player will be the fierce fire from the opponent in real time. Especially when there are fortifications such as machine gun forts on the opposite side of the intersection, the player sends an infantry charge basically tantamount to death.

    《战场女武神4》评测:新的内容,和初代的系统

    Therefore, Battlefield Valkyries 4 is very strong emphasis on restraint between the arms, as well as the relationship between the terrain. In the case of tanks and armored vehicles, bullets do little damage to them, but armor-piercing shells and specialized tanks can often destroy them in two or three attacks. Moreover, the best way to attack a bunker is not to penetrate it head-on with heavy tank fire. In order to get as clever as possible, the player can easily destroy the power supply box of the fort and block its operation by walking around the trail with infantry. Or sometimes, the top of the fort is wide open, and the player can use mortars that can cross the hill to attack the key point.

    And often, the players in a certain level can be arranged in the force is mostly limited, which on the player to arrange the team of arms ratio, and command points distribution put forward certain requirements. In addition, the level design of Battlefield Valkyrie 4 is completely according to the plot, the terrain, and winning requirements are different and have a strong sense of inclusion. To put it simply, if you roughly tell the design of each level of Valkyrie 4, it is basically equivalent to revealing the plot completely.

    《战场女武神4》评测:新的内容,和初代的系统

    Valkyrie IV's level maps often require the player to split up their soldiers to perform different missions. For example, the player would use the main man's tank as cover, with a few units in front attack, while sending another team to flank the opponent's high machine gun works, and provide mortar and sniper cover from high up. Such a design in the 3D partial realistic scene of the sense of representation is excellent, strategic is very strong, at the same time in the gully staggered map, the player often can not predict the enemy situation after a corner because of the field of vision, and at the same time when the character moves the physical slot is limited, which makes the player in the level, and inevitably gives rise to a bit of cautious experience.

    Some big scenes are also not available in 2D. This "battlefield Valkyrie 4", the map area can be said to be the most in the history. Some open scenes in the offensive battle, the front will be very long. Players in the first experience of this kind of level is very easy to lose one thing or the other, the player may be in the front and flank of the front line is smoothly advancing, suddenly there is an enemy team to bypass the front, from a cluster of grass crawling forward, touched the player's camp, stole the player's hometown, resulting in a loss of the level.

    《战场女武神4》评测:新的内容,和初代的系统

    In addition, players can also develop characters and equipment this time. Players can also stack their best equipment with the same character to make them invincible on the battlefield. In addition, Valkyries 4 offers a character-themed side story, as well as pure brush levels. The playable content is still extremely rich.

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